Robert Duncan

[lupusolus.com]


Unannounced Game Title (Blizzard Entertainment)

Core Details

  • Completion: August 2011
  • Span: 2.5 months
  • Project Type: Internship
  • Platforms: Non-disclosable
  • Role: Game Designer

Overview

While working as a Summer intern as a game designer at Blizzard Entertainment, my duties included designing and implementing a series of single-player missions, engaging in design decisions, and analyzing existing designs. Furthermore, I participated heavily in the prototyping process of the game's development, wherein I implemented and worked on the design of numerous features.

Return To Top