Unannounced Game Title (Blizzard Entertainment)
Core Details
- Completion: August 2011
- Span: 2.5 months
- Project Type: Internship
- Platforms: Non-disclosable
- Role: Game Designer
Overview
While working as a Summer intern as a game designer at Blizzard Entertainment, my duties included designing and implementing a series of single-player missions, engaging in design decisions, and analyzing existing designs. Furthermore, I participated heavily in the prototyping process of the game's development, wherein I implemented and worked on the design of numerous features.
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